1 year full-time (part-time option available)
This qualification is designed for learners with broad knowledge and skills in art, design, music, fashion and screen production who wish to specialise in their selected area.
The creative industries and cultural sector in Aotearoa New Zealand will benefit from graduates who can critically analyse research findings, critically evaluate work, and present resolved work in a real-world context.
Your Future Career Opportunities
- Possible jobs and career opportunities can include:
- Spatial/interior design intern
- Furniture designer intern
- Graphic designer intern
- Web designer intern
- Arts administrator
- Gallery or museum curator intern
LEVEL PLACEMENT THROUGH RECOGNITION OF PRIOR LEARNING (RPL)
ENGLISH LANGUAGE ENTRY REQUIREMENT
Graduates will be able to independently select and apply a range of processes in a specialised area of art, design, music, fashion and screen production.
GRADUATES OF THIS QUALIFICATION WILL BE ABLE TO:
- Apply specialised skills and theoretical knowledge in the production of work in a selected area of art, design, music, fashion and screen production.
- Use investigative tools with creative processes, methods and technologies to synthesise ideas and solve problems in a selected area of art, design, music, fashion and screen production.
- Critically analyse research findings to support the development of ideas and to position own work within conventions and contexts in art, design, music, fashion and screen production.
- Demonstrate leadership and professional practice to manage projects/briefs and prepare for selected career pathways in art, design, music, fashion and screen production.
- Critically evaluate work, communicate to a range of audiences, and present own resolved work in a real-world context.
SUBJECT AREAS INCLUDE:
- Drawing and Illustration
- Graphic Design: Abode creative suite, digital photography
- Music performance, composition and sound generation
- Fashion design and wearable arts
- Screen Production, video, film & sound
- 3D Design/ Sculpture: wood, clay, metal, plastics
- Furniture, interior, spatial design including CAD
- Print: woodblock, silkscreen, photo-silkscreen, etching
- Paint: acrylics, oils, new media
- Research by creative practice
Throughout the delivery of the diploma, students will learn through engaging in projects. This project based learning (PBL) approach places the student at the centre of the learning experience, and allows for the embedding of theory and practice within the project context.
By weaving their way through the various projects that form this diploma, students will learn the key skills, techniques, and theory needed to become professional Creative Practitioners. Some projects are individually focused, others are collaborative, some have prescribed elements, others demand self-directed learning – and all projects are situated within the context of the local, national and global Creative Industries.
Students will complete five projects at Level 6. There is an opportunity in each semester for students to choose between options.
The Level 6 projects are increasingly self-directed, to ensure the development of a stronger global understanding of creative industries, and include increasing professional skills such as marketing and business management, as well as legal issues relative to the creative practice.